Brawl - King Dedede - Action - 0x125
Entry Script
- CallEveryFrame { thread_id: 9, script: 0x2291c }
- CreateInterrupt { interrupt_id: None, action: 0x121, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: 0x11b, requirement: (AnimationEnd) }
- ChangeSubactionRestartFrame(SpecialNEatTurn)
- SetAirGround(6)
- SetEdgeSlide(StayOn)
Exit Script